![]() If you decide to refuse an order from EZIC you could die in the end. No matter what you decide to do there will be consequences. You could help EZIC get through and take the bribe that they give you, or you could go through the game and leave Arstotzka, your job, and family behind. With multiple endings, there’s no linear path to the finale. ![]() These are reform extremists who are going to try and get their way no matter the cost over the month that the game takes place. One group trying to get past your border is EZIC. A charachter from the game, Jorji, tries to get into your country, Arstotzka, with a false passport Most early events don’t do much, like changing the number of guards or adding a quarantine area, but with increasing security in your country of Arstotzka some decisions can be life or death. Many things can happen here, from meeting a man named Jorji trying to cross with a fake passport, to a terrorist attack by men on motorcycles. The mistakes you will inevitably make will be made at your job at the Grestin border checkpoint. ![]() The game itself is a true masterpiece that gets harder and harder every day, which does not allow you to have much room for error. He wanted to pursue other projects, so Papers, Please never got a sequel or any other content. He mainly preferred for games to take a month or two, and with Pope spending nine months on Papers,Please he had spent more time than he ever wanted to on Papers, Please and was heard to say in an interview that he was “kind of sick to death” of working on Papers, Please. Pope was a man who never really liked putting years of work into a game. ![]() Papers, Please was also inspired by the Berlin Wall crisis which lasted from 1961 to 1989 The Republia Times is a game in which the player is the editor-in-chief for a newspaper sorting through headlines and approving ones that the government would like. One of these games, The Republia Times, gave Pope the inspiration for Papers, Please. Pope created games in his free time before leaving Naughty Dog Studios. ![]() Papers, Please is a top down puzzle game with simulation aspects created in 2013 by Lucas Pope, a developer that left his job at Naughty Dog studios shortly after Uncharted 2 came out. ![]()
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